Overview, Logistics and Experience.
According to the creator’s website (Supercell), Clash of Clans is ‘An Epic Combat Strategy Game.’ It requires careful thinking, planning and managing of resources to be successful. Players must work hard to plan and build a village from scratch, set up the necessary defences to fend off enemy attacks and create a powerful army. Players enter into alliances with other players and form ‘clans.’ Players attack other player’s villages and earn rewards such as gold, elixir and trophies used to advance their position in the game.
I have played this game for over 2 years. I have never spent anything in the game. Though the game is entertaining, its also very addictive. I reached the peak and realised what I was missing in life while playing the game for hours everyday and finally left the game for the sake of my life.
The clan.
Our clan we have a leader and the way we communicate is that if I send a messages to the clan, the members of the clan will see the messages that I sent to them. Communication is locally or globally. Everyone in the clan will have access to communicate with everyone anytime when we build our security, make strategies and during war clans whether locally or globally so the communication is effective.
The communication used in the game.
In our clan we have a leader and the way we communicate is that if I send a messages to the clan, the members of the clan will see the messages that I sent to them and we can communicate locally or globally. Everyone in the clan will have access to communicate with everyone anytime when we build our security, make strategies and during war clans whether locally or globally so the communication is effective.
How the game would educate the younger generation on digital citizenship.
The game can educate younger generation to access the digital world, there will have "full electronic participation in society" It will give them basic skill to access technology and it will improve their communication skills because on the game communication is used so that the goals of the game are archived as planned.(digitalcitizenship.net)
The game can decrease the digital divide among society because if the younger generation grow up having the knowledge, skills and infrastructure to access the digital world a digital dive among society may be reduced.(IIE module manual)
The young stars will learn on how to be responsible when using the internet and we can avoid things such as cyber bullying and taking other people intellectual property without acknowledgement, it will promote a good responsibility on the generation itself so that they be accountable when exploring and surfing the internet.(globaldigitalcitizen.org)
The Independent institute of Education.2015.Digital citizenship module manual 2015. First edition. unpublished
Global digital citizen foundation.Digital citizenship school program.2015.[online].Available at: http://globaldigitalcitizen.org/digital-citizenship-school-program [Accessed 20 June 2015]
Digital citizenship.Using technology appropriately.2015.[online].Available at: http://www.digitalcitizenship.net/Nine_Elements.html Accessed 20 June 2015]
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